Monster Rancher 2 Combo Breaker 2024 Live Tournament

Monster Rancher 2 Expedition Breakdown

Research by SmilingFaces96 - Original documentation here

This guide lists all the details of adventuring: visiting requirements, road block removal requirements, hidden path finding requirements, detailed maps, building items and percentage chance that they exist, success in finding items, success and failure results, effects of the expedition on the monster. The adventure names are listed below with abbreviations that will be utilized throughout this guide.

Expeditions

1)      The Phoenix Volcano Adventure - Prologue to the Adventure (PVP) - Dr. Talico

2)      The Parepare Jungle Adventure - Searching for the Secret Treasure (PJS) - Kavaro

3)      The Torles Mountains Adventure - Chasing the Mysterious Creature (TMC) - Rovest (Dr. Talico's son)

4)      The Kawrea Volcano Adventure - Pursuit of the Disc Stone Mystery (KVP) - Dr. Talico

Adventure Visit Requirements

Requirement

PVP

PJS

TMC

KVP

Monster Rank

>=D

>=C

>=C

>=B

Monster Life Attribute

>=140

>=140

>=210

>=280

Monster Fame

>=40

>=40

>=50

>=50

Month

June

October

February

June

Week

1

1

1

1

Additional Requirement

PVP Not Complete

Went on PVP Expedition

Went on PVP Expedition

PVP Complete

Adventure Completion Requirements

Adventure

Completion Requirement

PVP

Find the Phoenix

PJS

Find the "Old Sheath" item

TMC

Find the "Big Footstep" item

KVP

Find the "God's Slate" item

Energy Points

The monster starts the expedition with a fixed amount of energy points based on the Monster's life attribute. The adventure must be finished before the Monster's energy points get to -10 for any possibility of success.

Starting Energy Points

Min Life

Max Life

Energy Points

0

209

140

210

279

210

280

349

280

350

419

350

420

489

420

490

559

490

560

629

560

630

699

630

700

999

700

 

Energy Points Reduction

10 Points

Each Building Item Search Attempt

5 Points

Each Road Block Removal Attempt

1 Point

Each Movement

 


Road Blocks, Hidden Paths, Warps, and Buildings

During the adventure, the monster will encounter these type of locations: a) Road blocks, which impede a monster's path progress can be removed by using the Monster's Power; b) Hidden Paths, which open up a new path will be found by using the Monster's Intelligence; c) Warps, which sometimes are designated by a star symbol on the path and will transfer the monster to 1 of 3 different locations; and d) Buildings, which are where the monster will find valuable items. The number of item search locations for a specific building is always fixed, but is randomly picked from the 10 possible search location possibilities upon entering the building. The items populated in the buildings will be based on the Monster's overall nature and Monster's Intelligence, but sometimes the Monster's Skill is used instead of intelligence. The monster's chance of finding an item in a building, though, is always based on its intelligence.

% Chance of Finding an Item

Intelligence

 

Min

Max

%

0

99

5

100

199

15

200

299

25

300

399

35

400

499

45

500

599

55

600

699

65

700

799

75

800

899

85

900

999

95

Building Item Search and Replacement

The same item can be found in a building more than once. There are some items that are "special" that cannot be found more than once in the game, though. These special items: "Old Sheath", "Mask", "Big Footstep", "Fire Feather", and "Strong Glue", will be replaced at the time of the duplicate special item being found. In addition, many items found during the adventure are Monster Disc Chips. The Disc Chips can only be found if the corresponding monster has been unlocked in the game. If the monster has not been unlocked, then the Disc Chips item will be replaced at the time of the locked Disc Chips item being found. The replacement item will randomly be chosen from the following three items: 1) Half-eaten, 2) Irritater, or 3) Mint Leaf. Note: Once a building has been entered, the items in that building will remain the same throughout the current expedition. When throwing away items when there are too many, the PS1 triangle button can be pressed to select and throw away the item just found.

Success or Failure

Upon finishing the adventure, Colt will meet with the host and talk about how the adventure went. Depending on what the monster did during the adventure will result in it being classified as a failure or a complete success. Whether it is a failure or success, all items found will be kept.

Result

Requirement

Effect

"Great!"

Exactly 2 unique rare items found and 2 or more hidden paths found

+2000 G

"Great!, maybe"

Exactly 2 unique rare items found and less than 2 hidden paths found

+1000 G

"Success"

At least 1 found item

None

"Failure"

0 found items

None

"Failure"

Finishing with less than -9 energy points (will override all other results)

-12 Life Weeks

Expedition Effects

Upon completion of the adventure, the Monster's fatigue will be increased by 70. In addition, the Monster's life weeks will be reduced. The amount that is reduced is 4 (for the 4 weeks that the Monster was gone) times the post fatigue increased calculated life index based life week reduction value (see appendix for calculation). The minimum life week reduction the monster will leave with is 8 weeks if started with 0 stress and 0 fatigue.

The Phoenix Volcano Adventure - Prologue to the Adventure

Rare Items

Fire Feather

 

Map


 

 

X

 

 

-8

-7

-6

-5

-4

-3

-2

-1

0

1

2

3

4

5

6

7

Y

14

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

13

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

12

20

20

20

20

02

02

02

02

02

02

02

02

02

02

20

20

11

20

20

20

02

02

20

20

20

20

20

20

20

20

02

20

20

10

20

20

02

02

20

20

20

20

20

20

20

20

20

02

20

20

9

20

20

02

20

20

20

20

20

20

20

20

20

20

02

20

20

8

20

20

02

20

20

20

20

20

20

20

20

20

20

02

20

20

7

20

20

02

20

20

20

20

20

20

20

20

20

20

02

20

20

6

20

20

02

20

20

20

20

20

20

20

20

20

20

02

20

20

5

20

20

02

20

20

20

20

BD1

20

20

20

20

20

02

20

20

4

20

20

02

20

20

20

02

RB1

02

02

02

02

 

RB2

20

20

3

20

20

02

20

20

20

20

20

20

20

20

20

 

20

20

20

2

20

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

1

20

20

02

02

02

02

02

02

02

02

02

02

02

20

20

20

0

20

20

20

20

20

20

20

20

H

20

20

20

20

20

20

20

-1

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

 

Y

X

Descriptor

Description

Section Heading

5

-1

BD1

Mountain Cave Building (Fire Feather)

PVP - BDA

4

-1

RB1

Tree Road Block

PVP - RBA

4

5

RB2

Boulder Road Block

PVP - RBA

0

0

H

Base Camp Home

N/A

PVP - RBA

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

99

25

100

199

50

200

249

75

250

999

100

 


 

PVP - BDA

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L1

0

0

L3

0

0

0

L7

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

L8

0

0

L5

1

1

1

1

1

1

1

1

1

1

0

0

1

0

0

0

0

0

1

0

0

0

0

1

0

1

0

0

1

0

0

0

0

0

1

0

0

L10

0

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

1

L4

0

1

0

0

0

0

0

0

1

0

0

1

0

1

0

0

0

1

1

L9

0

0

0

0

L6

0

0

L2

0

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

1

0

0

0

1

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Magic Banana

0.0%

12.5%

18.8%

18.8%

Fire Feather

25.0%

18.8%

18.8%

18.8%

Pixie Chips

0.0%

12.5%

12.5%

12.5%

Arrow Head Chips

12.5%

12.5%

12.5%

12.5%

Mocchi Chips

18.8%

12.5%

12.5%

12.5%

Monol Chips

12.5%

12.5%

0.0%

12.5%

Rock Candy

18.8%

18.8%

12.5%

12.5%

Griever

12.5%

0.0%

12.5%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Magic Banana

0.0%

0.0%

25.0%

18.8%

Fire Feather

18.8%

25.0%

25.0%

25.0%

Pixie Chips

18.8%

18.8%

0.0%

18.8%

Arrow Head Chips

18.8%

18.8%

12.5%

12.5%

Mocchi Chips

0.0%

18.8%

12.5%

12.5%

Monol Chips

12.5%

0.0%

12.5%

12.5%

Rock Candy

18.8%

0.0%

12.5%

0.0%

Irritater

12.5%

18.8%

0.0%

0.0%

 


 

The Parepare Jungle Adventure - Searching for the Secret Treasure

Rare Items

Gold Peach, Old Sheath

 

Map


 

 

X

 

 

-9

-8

-7

-6

-5

-4

-3

-2

-1

0

1

2

3

4

5

6

7

8

9

10

Y

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

19

20

BD1

02

02

02

02

02

02

WP1

20

20

20

02

02

02

RB1

02

20

BD2

20

18

20

20

20

20

20

20

02

20

20

20

20

20

02

20

02

20

02

20

02

20

17

20

02

02

02

02

02

02

20

20

20

20

20

02

20

02

20

02

20

02

20

16

20

02

20

20

HP1

20

20

20

20

20

WT1

02

02

20

02

20

02

20

RB2

20

15

20

02

02

02

02

02

02

20

20

20

02

20

20

20

02

20

02

20

02

20

14

20

20

20

02

20

20

02

20

20

20

02

02

02

20

02

20

02

20

02

20

13

20

BD3

02

RB3

20

20

WT2

20

BD4

20

20

20

02

20

02

20

02

02

02

20

12

20

20

20

02

02

02

02

20

02

20

20

20

02

20

02

20

20

20

20

20

11

20

20

20

02

20

20

20

20

02

20

BD5

20

02

20

02

02

02

20

20

20

10

20

20

20

02

20

20

20

20

RB4

20

02

20

02

20

20

20

02

20

20

20

9

20

BD6

20

02

20

BD7

20

20

02

20

02

20

02

20

BD8

20

02

20

BD9

20

8

20

02

20

02

20

02

20

20

02

02

02

20

02

20

02

20

02

20

02

20

7

20

RB5

02

02

RB6

02

20

20

02

20

20

20

02

02

RB7

20

02

RB8

02

20

6

20

20

20

02

20

HP2

20

20

02

20

20

20

02

20

20

20

02

20

20

20

5

20

20

20

02

20

02

02

02

02

02

WT3

02

02

RB9

20

20

02

20

20

20

4

20

02

02

02

20

20

20

20

20

20

20

20

20

02

BD
10

20

02

02

02

20

3

20

02

20

RB
10

20

20

20

20

20

20

20

20

20

20

20

20

RB
11

20

02

20

2

20

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

20

1

20

20

20

20

20

20

20

20

20

02

20

20

20

20

20

20

20

20

20

20

0

20

20

20

20

20

20

20

20

20

H

20

20

20

20

20

20

20

20

20

20

-1

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

 

Y

X

Descriptor

Description

Section Heading

Y

X

Descriptor

Description

Section Heading

19

-8

BD1

"Statue of Mammoth" Building

PJS - BDA

19

-8

BD7

Ancient Shrine Building

PJS - BDF

19

-1

WP1

Waterfall Warp From Point

WT1, WT2, WT3

19

-1

BD8

Ancient Arena Building

PJS - BDG

19

6

RB1

Large Rock Road Block

PJS - RBA

19

6

BD9

Ancient Arena Building

PJS - BDG

19

9

BD2

"Ruined Temple" Building

PJS - BDB

19

9

RB5

Large Broken Tree Road Block

PJS - RBC

16

-5

HP1

Hidden Path 1

PJS - HPA

16

-5

RB6

Large Rock Road Block

PJS - RBA

16

1

WT1

Waterfall Warp To Point 1

N/A

16

1

RB7

Large Rock Road Block

PJS - RBA

16

9

RB2

Large Pumpkin Road Block

PJS - RBB

16

9

RB8

Large Tree Stump Road Block

PJS - RBC

13

-8

BD3

"Ruined Temple" Building

PJS - BDB

13

-8

HP2

Hidden Path 1

PJS - HPB

13

-6

RB3

Large Broken Tree Road Block

PJS - RBC

13

-6

WT3

Waterfall Warp To Point 3

N/A

13

-3

WT2

Waterfall Warp To Point 2

N/A

13

-3

RB9

Large Tree Stump Road Block

PJS - RBC

13

-1

BD4

Ancient Palace Building (Old Sheath)

PJS - BDC

13

-1

BD10

Ancient Residence Building

PJS - BDF

11

1

BD5

"Tusk Tower" Building (Gold Peach)

PJS - BDD

11

1

RB10

Large Tree Stump Road Block

PJS - RBC

10

-1

RB4

Large Pumpkin Road Block

PJS - RBB

10

-1

RB11

Large Broken Tree Road Block

PJS - RBC

9

-8

BD6

Ancient Residence Building

PJS - BDE

9

-8

H

Camp Site Home

N/A


 

PJS - RBA

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

199

12.5

200

299

25

300

399

50

400

999

100

 

PJS - RBB

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

199

18.75

200

299

37.5

300

399

75

400

999

100

 

PJS - RBC

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

99

18.75

100

199

37.5

200

299

56.25

300

999

100

 

PJS - HPA

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 300

 

PJS - HPB

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 500


 

PJS - BDA

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L1

0

0

L2

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L3

0

0

L4

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L5

0

0

L6

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L7

0

0

L8

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L9

0

0

L10

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Mint Leaf

18.8%

25.0%

12.5%

0.0%

Pixie Chips

18.8%

0.0%

18.8%

18.8%

Golem Chips

18.8%

0.0%

18.8%

12.5%

Zuum Chips

0.0%

12.5%

18.8%

12.5%

Undine Chips

0.0%

0.0%

12.5%

12.5%

Nuts Oil

25.0%

18.8%

18.8%

18.8%

Magic Banana

18.8%

25.0%

0.0%

25.0%

Griever

0.0%

18.8%

0.0%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Mint Leaf

18.8%

12.5%

0.0%

0.0%

Pixie Chips

12.5%

18.8%

18.8%

12.5%

Golem Chips

0.0%

18.8%

18.8%

12.5%

Zuum Chips

0.0%

18.8%

18.8%

12.5%

Undine Chips

12.5%

0.0%

6.3%

12.5%

Nuts Oil

18.8%

0.0%

18.8%

12.5%

Magic Banana

18.8%

18.8%

18.8%

18.8%

Griever

18.8%

12.5%

0.0%

18.8%

 


 

PJS - BDB

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

1

1

1

L9

0

0

0

0

1

1

L4

0

0

0

0

1

0

1

0

0

0

1

1

1

1

0

0

0

0

1

1

1

0

1

0

0

0

1

0

0

1

0

L10

0

0

1

0

0

0

1

1

1

1

1

1

1

1

1

1

0

0

1

1

1

1

1

0

1

0

0

1

0

1

0

0

0

0

1

0

0

0

1

0

1

1

1

1

1

1

1

L3

0

0

1

0

L6

1

1

0

0

0

0

1

0

0

0

0

0

0

1

0

0

0

1

0

0

L2

0

1

1

1

1

1

0

0

1

1

1

1

1

0

0

1

0

1

0

1

0

L5

0

0

L7

0

0

0

1

1

1

1

1

1

0

L1

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Ghost Chips

12.5%

18.8%

6.3%

12.5%

Golem Chips

18.8%

12.5%

0.0%

18.8%

Niton Chips

0.0%

0.0%

25.0%

12.5%

Hopper Chips

12.5%

25.0%

18.8%

12.5%

Mew Chips

25.0%

0.0%

12.5%

18.8%

Nuts Oil

12.5%

18.8%

6.3%

12.5%

Magic Banana

18.8%

6.3%

12.5%

12.5%

Irritater

0.0%

18.8%

18.8%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Ghost Chips

12.5%

18.8%

18.8%

0.0%

Golem Chips

18.8%

12.5%

0.0%

12.5%

Niton Chips

0.0%

18.8%

25.0%

12.5%

Hopper Chips

12.5%

6.3%

6.3%

18.8%

Plant Chips

18.8%

18.8%

18.8%

18.8%

Nuts Oil

12.5%

18.8%

18.8%

12.5%

Magic Banana

18.8%

6.3%

0.0%

18.8%

Griever

6.3%

0.0%

12.5%

6.3%

 


 

PJS - BDC

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 6

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L1

0

0

L3

0

0

0

L7

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

L8

0

0

L5

1

1

1

1

1

1

1

1

1

1

0

0

1

0

0

0

0

0

1

0

0

0

0

1

0

1

0

0

1

0

0

0

0

0

1

0

0

L10

0

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

1

L4

0

1

0

0

0

0

0

0

1

0

0

1

0

1

0

0

0

1

1

L9

0

0

0

0

L6

0

0

L2

0

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

1

0

0

0

1

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Old Sheath

0.0%

0.0%

12.5%

18.8%

Pure Silver

12.5%

18.8%

12.5%

12.5%

Durahan Chips

0.0%

18.8%

12.5%

0.0%

Bajarl Chips

18.8%

6.3%

12.5%

18.8%

Baku Chips

18.8%

31.3%

12.5%

18.8%

Suezo Chips

18.8%

6.3%

18.8%

18.8%

Irritater

6.3%

0.0%

6.3%

0.0%

Mint Leaf

25.0%

18.8%

12.5%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Old Sheath

0.0%

0.0%

12.5%

18.8%

Pure Silver

6.3%

18.8%

18.8%

12.5%

Bajarl Chips

25.0%

12.5%

0.0%

0.0%

Ghost Chips

0.0%

12.5%

12.5%

18.8%

Baku Chips

12.5%

0.0%

18.8%

12.5%

Gaboo Chips

18.8%

18.8%

6.3%

18.8%

Irritater

12.5%

18.8%

18.8%

0.0%

Mint Leaf

25.0%

18.8%

12.5%

18.8%

 


 

PJS - BDD

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L9

0

0

0

0

0

L10

0

0

0

0

0

0

0

0

0

1

0

0

0

0

0

1

0

L2

1

1

0

0

0

0

0

1

1

1

1

1

1

1

0

0

0

1

1

L6

0

0

0

0

0

0

1

0

0

0

0

0

0

1

0

0

0

0

0

0

0

0

1

0

0

L7

1

1

1

1

0

0

0

0

0

L8

1

1

1

0

0

0

1

0

0

1

1

L5

0

0

0

0

0

0

1

0

0

0

1

0

0

1

0

0

0

0

L1

1

1

1

1

1

1

0

1

1

1

1

0

0

0

0

0

0

0

1

0

0

1

0

0

1

0

0

0

0

0

0

0

L3

1

1

0

0

1

1

1

1

1

L4

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

150

200

250

Max

149

199

249

999

Soil

31.3%

31.3%

18.8%

0.0%

Gold Peach

0.0%

0.0%

12.5%

18.8%

ColorPandora Chips

0.0%

18.8%

12.5%

12.5%

Beaclon Chips

12.5%

6.3%

18.8%

18.8%

Henger Chips

18.8%

6.3%

12.5%

18.8%

Tiger Chips

25.0%

18.8%

12.5%

18.8%

Mint Leaf

0.0%

18.8%

12.5%

0.0%

Magic Banana

12.5%

0.0%

0.0%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

150

200

250

Max

149

199

249

999

Soil

25.0%

31.3%

18.8%

18.8%

Gold Peach

0.0%

0.0%

0.0%

12.5%

ColorPandora Chips

0.0%

18.8%

0.0%

18.8%

Beaclon Chips

12.5%

0.0%

25.0%

12.5%

Henger Chips

0.0%

0.0%

18.8%

12.5%

Hare Chips

18.8%

18.8%

18.8%

12.5%

Magic Banana

18.8%

0.0%

18.8%

12.5%

Irritater

25.0%

31.3%

0.0%

0.0%

 


 

PJS - BDE

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

L4

0

L8

1

1

1

0

0

0

0

0

0

0

0

1

0

0

0

0

0

0

1

1

L9

0

1

1

L4

0

0

1

1

1

L3

0

0

0

1

0

0

0

1

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

1

L5

0

0

1

1

1

1

1

1

0

1

0

0

0

0

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

1

L6

0

0

1

1

1

L2

0

1

0

1

0

0

0

0

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

0

L10

0

0

1

1

1

L1

0

1

0

1

0

0

0

1

0

1

0

0

0

0

0

0

0

1

1

1

0

L7

1

1

1

1

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Sour Jelly

18.8%

18.8%

6.3%

12.5%

Gali Chips

18.8%

18.8%

6.3%

12.5%

Golem Chips

18.8%

18.8%

0.0%

12.5%

Niton Chips

18.8%

0.0%

18.8%

12.5%

Larox

0.0%

12.5%

12.5%

18.8%

Magic Banana

0.0%

25.0%

25.0%

18.8%

Irritater

18.8%

6.3%

18.8%

12.5%

Mint Leaf

6.3%

0.0%

12.5%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Sweet Jelly

25.0%

12.5%

18.8%

18.8%

Gali Chips

18.8%

12.5%

18.8%

18.8%

Golem Chips

18.8%

25.0%

0.0%

12.5%

Niton Chips

18.8%

12.5%

0.0%

12.5%

Larox

0.0%

12.5%

18.8%

18.8%

Magic Banana

0.0%

0.0%

25.0%

18.8%

Irritater

0.0%

12.5%

18.8%

0.0%

Mint Leaf

18.8%

12.5%

0.0%

0.0%

 


 

PJS - BDF

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L1

0

0

0

0

0

1

1

L10

0

0

0

L9

1

1

0

1

0

1

1

1

1

1

0

0

0

0

0

0

0

1

0

1

1

1

0

0

0

1

1

1

L6

0

0

L7

1

1

0

1

0

1

0

0

0

0

1

0

0

0

0

0

0

1

0

1

1

1

1

1

1

1

1

1

0

0

0

L2

1

1

1

1

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

1

0

0

0

0

0

1

1

1

0

0

0

L8

1

1

1

1

0

0

L5

1

1

1

0

0

0

0

0

0

0

1

0

1

0

0

0

1

0

1

0

0

0

0

0

0

0

L3

0

1

1

1

1

1

1

1

1

L4

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Sour Jelly

18.8%

18.8%

6.3%

12.5%

Gali Chips

18.8%

18.8%

6.3%

12.5%

Golem Chips

18.8%

18.8%

0.0%

12.5%

Niton Chips

18.8%

0.0%

18.8%

12.5%

Larox

0.0%

12.5%

12.5%

18.8%

Magic Banana

0.0%

25.0%

25.0%

18.8%

Irritater

18.8%

6.3%

18.8%

12.5%

Mint Leaf

6.3%

0.0%

12.5%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

200

300

400

Max

199

299

399

999

Sweet Jelly

25.0%

12.5%

18.8%

18.8%

Gali Chips

18.8%

12.5%

18.8%

18.8%

Golem Chips

18.8%

25.0%

0.0%

12.5%

Niton Chips

18.8%

12.5%

0.0%

12.5%

Larox

0.0%

12.5%

18.8%

18.8%

Magic Banana

0.0%

0.0%

25.0%

18.8%

Irritater

0.0%

12.5%

18.8%

0.0%

Mint Leaf

18.8%

12.5%

0.0%

0.0%

 


 

PJS - BDG

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

1

1

1

1

1

1

1

0

0

1

0

0

0

0

0

1

0

0

0

0

0

0

1

0

0

1

1

L7

0

0

0

1

0

0

0

0

L8

1

1

0

0

1

0

0

0

L1

1

1

1

1

L2

0

0

0

1

0

0

1

1

L9

0

0

0

1

0

0

0

0

L10

1

1

0

0

1

0

0

0

L3

1

1

1

1

L4

0

0

0

1

0

0

1

0

0

0

0

0

1

0

0

0

0

0

0

1

0

0

1

0

0

0

L5

1

1

1

1

L6

0

0

0

1

0

0

1

0

0

0

0

0

1

0

0

0

0

0

0

1

0

0

1

1

1

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Nuts Oil

25.0%

18.8%

18.8%

0.0%

Gali Chips

12.5%

18.8%

12.5%

18.8%

Bajarl Chips

12.5%

12.5%

0.0%

18.8%

Niton Chips

12.5%

12.5%

25.0%

18.8%

Nuts Oil

0.0%

18.8%

0.0%

25.0%

Magic Banana

18.8%

18.8%

12.5%

18.8%

Irritater

0.0%

0.0%

18.8%

0.0%

Mint Leaf

18.8%

0.0%

12.5%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Nuts Oil

0.0%

18.8%

18.8%

31.3%

Gali Chips

18.8%

18.8%

6.3%

0.0%

Bajarl Chips

18.8%

6.3%

0.0%

6.3%

Niton Chips

0.0%

0.0%

25.0%

12.5%

Nuts Oil

18.8%

18.8%

6.3%

18.8%

Magic Banana

0.0%

37.5%

12.5%

25.0%

Irritater

18.8%

0.0%

18.8%

0.0%

Mint Leaf

25.0%

0.0%

12.5%

6.3%

 


 

The Torles Mountains Adventure - Chasing the Mysterious Creature

Rare Items

Big Footstep, Paradoxine, Strong Glue

 

Map


 

 

X

 

 

-13

-12

-11

-10

-9

-8

-7

-6

-5

-4

-3

-2

-1

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

Y

28

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

27

20

02

02

WP1

20

BD1

20

BD2

20

20

20

02

02

02

02

RB1

02

02

02

02

02

20

02

02

02

20

BD3

20

26

20

02

20

20

20

02

20

02

20

20

20

02

20

20

20

20

20

20

20

20

02

20

02

20

02

20

02

20

25

20

02

20

BD4

20

02

02

02

20

BD5

20

02

02

02

02

02

02

02

02

20

02

02

02

RB2

02

02

02

20

24

20

HP1

20

02

20

20

02

20

20

02

20

20

20

20

20

20

20

20

02

20

20

20

20

20

20

20

20

20

23

20

02

20

02

02

02

02

02

02

02

20

BD6

20

02

02

02

02

02

02

RB3

02

02

02

02

02

02

WP2

20

22

20

02

20

20

20

20

02

20

20

20

20

02

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

21

20

02

02

02

02

02

RB4

02

02

02

02

02

20

02

20

20

20

20

WP3

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

02

20

20

20

20

20

20

02

02

02

02

02

02

20

WT1

02

02

02

02

RB5

02

20

19

20

20

02

02

02

20

02

20

02

02

02

02

02

02

20

20

20

02

20

20

02

20

20

20

20

02

02

20

18

20

WT4

02

20

02

20

02

02

02

20

WP4

20

20

02

02

20

20

02

HP2

02

02

20

20

20

20

02

02

20

17

20

02

20

20

02

20

02

20

20

20

20

20

20

20

02

02

02

02

20

20

02

02

02

02

20

02

02

20

16

20

02

02

20

02

20

02

20

20

20

20

20

20

20

20

20

20

02

20

20

20

20

20

02

20

RB6

02

20

15

20

20

02

20

02

HP3

02

20

20

20

20

20

20

20

BD7

20

20

02

20

20

BD8

20

20

02

20

02

02

20

14

20

02

02

20

02

20

02

20

20

20

20

20

20

20

02

20

20

02

20

20

02

20

20

02

20

02

RB7

20

13

20

02

20

20

02

20

02

20

20

20

20

20

20

20

02

02

02

02

02

02

02

20

20

02

20

02

02

20

12

20

02

02

20

02

20

02

20

20

20

BD9

20

20

20

20

20

20

20

20

20

02

20

20

BD
10

20

02

RB8

20

11

20

20

02

20

02

20

02

02

02

20

02

02

02

02

02

02

02

02

02

02

02

20

20

20

20

20

02

20

10

20

02

02

20

02

20

20

20

02

20

20

HP4

20

20

20

20

20

20

20

20

20

20

20

20

02

02

02

20

9

20

02

20

20

02

02

02

20

02

20

02

02

02

02

02

02

02

02

02

02

02

02

02

02

RB9

20

02

20

8

20

02

02

20

20

20

02

20

02

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

02

02

02

20

7

20

20

02

20

BD
11

20

02

20

02

20

02

20

02

02

02

WT3

WP5

20

BD
12

20

20

BD
13

20

20

20

20

02

20

6

20

20

02

20

02

20

02

20

02

20

02

20

RB
10

20

20

20

20

20

02

20

20

02

20

20

BD
14

20

02

20

5

20

02

02

20

02

20

02

02

02

20

02

02

02

20

20

20

20

20

02

20

20

02

20

20

02

20

02

20

4

20

02

20

20

02

20

20

20

20

20

20

20

02

02

02

02

02

02

02

02

02

02

02

02

02

20

02

20

3

20

02

20

02

02

02

20

20

20

20

20

20

20

02

20

20

20

20

20

20

20

20

20

20

20

20

02

20

2

20

WT2

02

02

20

02

02

02

02

02

02

02

02

WT5

02

02

02

02

02

02

02

02

02

02

02

02

02

20

1

20

20

20

20

20

20

20

20

20

20

20

20

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

0

20

20

20

20

20

20

20

20

20

20

20

20

20

H

20

20

20

20

20

20

20

20

20

20

20

20

20

20

-1

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

 


 

Y

X

Descriptor

Description

Section Heading

Y

X

Descriptor

Description

Section Heading

27

-10

WP1

Warp From Point 1

WT1, WT2, WT3

15

-8

HP3

Hidden Path 3

WT1, WT2, WT3

27

-8

BD1

Small Cave Building

TMC - BDA

15

1

BD7

Small Cave Building

TMC - BDA

27

-6

BD2

Large Tree Building

TMC - BDB

15

7

BD8

Frozen Tower Building

TMC - BDB

27

2

RB1

Large Ice Sickle Road Block

TMC - RBB

14

13

RB7

Tree Stump Road Block

TMC - RBB

27

13

BD3

"Phantom Monster" Statue Building (Big Footstep)

TMC - BDC

12

-3

BD9

Cave Building (Paradoxine)

TMC - BDC

25

-10

BD4

Large Tree Building

TMC - BDB

12

10

BD10

Small Cave Building

TMC - BDB

25

-4

BD5

Small Cave Building

TMC - BDD

12

13

RB8

Tree Stump Road Block

TMC - BDD

25

10

RB2

Large Ice Sickle Road Block

TMC - RBB

10

-2

HP4

Hidden Path 4

TMC - RBB

24

-12

HP1

Hidden Path 1

TMC - HPA

9

11

RB9

Large Ice Sickle Road Block

TMC - HPA

23

-2

BD6

Large Tree Building

TMC - BDB

7

-9

BD11

Small Cave Building

TMC - BDB

23

6

RB3

Fallen Tree Road Block

TMC - RBC

7

2

WT3

Warp to Point 3

TMC - RBC

23

13

WP2

Warp From Point 2

WT1, WP5, WP5

7

3

WP5

Warp From Point 5

WT1, WP5, WP5

21

-7

RB4

Tree Stump Road Block

TMC - RBA

7

5

BD12

Large Tree Building (Strong Glue)

TMC - RBA

21

5

WP3

Warp From Point 3

WT1, WT2, WT3

7

8

BD13

Large Tree Building

WT1, WT2, WT3

20

7

WT1

Warp to Point 1

N/A

6

-1

RB10

Tree Stump Road Block

N/A

20

12

RB5

Fallen Tree Road Block

TMC - RBC

6

11

BD14

Large Tree Building

TMC - RBC

18

-12

WT4

Warp to Point 4

N/A

2

-12

WT2

Warp to Point 2

N/A

18

-3

WP4

Warp From Point 4

WT1, WT2, WT3

2

0

WT5

Warp to Point 5

WT1, WT2, WT3

18

5

HP2

Hidden Path 2

TMC - HPA

0

0

H

Camp Site Home

TMC - HPA

16

12

RB6

Large Ice Sickle Road Block

TMC - RBB

 

 

 

 

 

 

TMC - RBA

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

99

12.5

100

199

25

200

399

50

400

999

100

 

TMC - RBB

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

149

12.5

150

249

25

250

349

50

350

999

100

 

TMC - RBC

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

199

12.5

200

349

25

350

499

50

500

999

100

 

TMC - HPA

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 600

 

TMC - HPB

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 400

TMC - BDA

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L1

0

0

0

0

0

1

1

L10

0

0

0

L9

1

1

0

1

0

1

1

1

1

1

0

0

0

0

0

0

0

1

0

1

1

1

0

0

0

1

1

1

L6

0

0

L7

1

1

0

1

0

1

0

0

0

0

1

0

0

0

0

0

0

1

0

1

1

1

1

1

1

1

1

1

0

0

0

L2

1

1

1

1

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

1

0

0

0

0

0

1

1

1

0

0

0

L8

1

1

1

1

0

0

L5

1

1

1

0

0

0

0

0

0

0

1

0

1

0

0

0

1

0

1

0

0

0

0

0

0

0

L3

0

1

1

1

1

1

1

1

1

L4

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Half-eaten

31.3%

18.8%

37.5%

0.0%

Worm Chips

18.8%

18.8%

0.0%

18.8%

Mock Chips

18.8%

0.0%

12.5%

25.0%

Henger Chips

18.8%

18.8%

6.3%

31.3%

Pure Silver

0.0%

6.3%

12.5%

12.5%

Lump of Ice

12.5%

25.0%

31.3%

0.0%

Griever

0.0%

12.5%

0.0%

0.0%

Half-eaten

0.0%

0.0%

0.0%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Half-eaten

50.0%

25.0%

37.5%

0.0%

Worm Chips

12.5%

12.5%

0.0%

18.8%

Mock Chips

12.5%

12.5%

12.5%

25.0%

Henger Chips

12.5%

12.5%

6.3%

31.3%

Pure Silver

0.0%

0.0%

12.5%

6.3%

Lump of Ice

12.5%

18.8%

31.3%

0.0%

Irritater

0.0%

18.8%

0.0%

0.0%

Half-eaten

0.0%

0.0%

0.0%

18.8%

 


 

TMC - BDB

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L7

1

1

1

1

1

1

1

1

1

1

1

1

L6

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

0

0

0

0

0

L9

1

1

1

1

1

1

1

1

L10

0

0

0

0

0

0

0

0

1

0

1

0

0

1

0

0

0

0

0

0

0

0

0

0

L8

0

1

0

0

L3

0

0

0

0

0

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

0

0

0

L5

1

1

1

1

1

0

0

0

L4

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

0

0

1

0

0

1

1

1

1

1

1

1

L1

0

0

0

L2

1

1

0

0

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Skill

Min

0

150

250

350

Max

149

249

349

999

Lump of Ice

25.0%

25.0%

25.0%

25.0%

Tiger Chips

0.0%

0.0%

0.0%

18.8%

Jill Chips

18.8%

18.8%

18.8%

0.0%

ColorPandora Chips

12.5%

18.8%

12.5%

0.0%

Plant Chips

25.0%

12.5%

6.3%

18.8%

Lump of Ice

12.5%

25.0%

25.0%

0.0%

Smoked Snake

6.3%

0.0%

12.5%

18.8%

Half-eaten

0.0%

0.0%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Skill

Min

0

150

250

350

Max

149

249

349

999

Lump of Ice

37.5%

37.5%

25.0%

25.0%

Hopper Chips

0.0%

0.0%

0.0%

18.8%

Jill Chips

12.5%

18.8%

18.8%

12.5%

ColorPandora Chips

12.5%

18.8%

18.8%

0.0%

Plant Chips

25.0%

0.0%

0.0%

12.5%

Lump of Ice

0.0%

25.0%

25.0%

0.0%

Smoked Snake

0.0%

0.0%

12.5%

18.8%

Half-eaten

12.5%

0.0%

0.0%

12.5%

 


 

TMC - BDC

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L1

0

0

L2

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L3

0

0

L4

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L5

0

0

L6

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L7

0

0

L8

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L9

0

0

L10

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

300

500

Max

99

299

499

999

Big Footstep

0.0%

0.0%

0.0%

18.8%

Jill Chips

18.8%

12.5%

12.5%

12.5%

Centaur Chips

18.8%

12.5%

12.5%

18.8%

Naga Chips

25.0%

25.0%

31.3%

18.8%

Pure Silver

0.0%

12.5%

12.5%

12.5%

Lump of Ice

18.8%

25.0%

12.5%

0.0%

Half-eaten

18.8%

0.0%

0.0%

0.0%

Fire Stone

0.0%

12.5%

18.8%

18.8%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

300

500

Max

99

299

499

999

Big Footstep

0.0%

0.0%

0.0%

18.8%

Half-eaten

31.3%

31.3%

18.8%

0.0%

Jill Chips

0.0%

18.8%

12.5%

12.5%

Centaur Chips

12.5%

0.0%

12.5%

25.0%

Ape Chips

12.5%

12.5%

25.0%

18.8%

Pure Silver

0.0%

6.3%

12.5%

12.5%

Lump of Ice

31.3%

18.8%

12.5%

0.0%

Fire Stone

12.5%

12.5%

6.3%

12.5%

 


 

TMC - BDD

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 3

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

0

0

L10

1

1

1

1

1

L1

0

0

1

0

0

0

1

0

0

0

0

0

1

0

0

0

0

0

L9

0

1

1

1

1

1

1

L8

0

1

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

1

1

L5

0

0

0

L2

1

1

1

1

1

1

0

0

0

1

0

0

0

0

0

0

0

1

0

0

0

1

1

1

1

1

1

1

0

0

0

L7

1

1

0

L6

1

1

0

0

0

0

0

1

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

0

0

0

0

L3

1

1

1

1

1

1

1

0

0

0

1

0

0

0

0

0

0

0

0

0

1

0

0

0

L4

1

1

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Beaclon Chips

18.8%

18.8%

25.0%

12.5%

Worm Chips

12.5%

25.0%

0.0%

12.5%

Mock Chips

12.5%

0.0%

12.5%

18.8%

Baku Chips

18.8%

12.5%

18.8%

18.8%

Niton Chips

12.5%

6.3%

18.8%

18.8%

Lump of Ice

12.5%

25.0%

25.0%

0.0%

Griever

0.0%

12.5%

0.0%

0.0%

Half-eaten

12.5%

0.0%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Beaclon Chips

25.0%

25.0%

12.5%

25.0%

Worm Chips

12.5%

18.8%

12.5%

18.8%

Mock Chips

12.5%

12.5%

25.0%

0.0%

Baku Chips

25.0%

12.5%

12.5%

12.5%

Zuum Chips

12.5%

0.0%

0.0%

18.8%

Pure Silver

0.0%

0.0%

12.5%

25.0%

Lump of Ice

12.5%

18.8%

25.0%

0.0%

Irritater

0.0%

12.5%

0.0%

0.0%

 


 

TMC - BDE

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 6

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

0

0

0

L2

0

0

L7

0

0

0

L9

0

0

0

0

1

1

1

0

1

0

0

1

0

L1

0

1

0

0

L10

1

1

0

1

1

1

0

0

1

0

1

0

1

0

0

0

0

0

L6

0

0

1

1

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

0

0

0

1

1

L5

0

0

0

0

1

0

0

0

0

0

0

L4

0

1

0

0

0

0

0

0

1

0

0

1

1

L3

0

1

0

1

1

1

0

0

0

0

1

1

0

1

0

0

0

1

0

0

0

1

0

0

0

0

0

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Mocchi Chips

18.8%

12.5%

12.5%

25.0%

Jill Chips

12.5%

12.5%

12.5%

0.0%

Arrow Head Chips

18.8%

0.0%

6.3%

18.8%

Monol Chips

18.8%

25.0%

12.5%

18.8%

Pure Gold

0.0%

0.0%

6.3%

12.5%

Lump of Ice

0.0%

18.8%

25.0%

0.0%

Powder

18.8%

18.8%

0.0%

25.0%

Half-eaten

12.5%

12.5%

25.0%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Mocchi Chips

0.0%

18.8%

0.0%

18.8%

Jill Chips

18.8%

0.0%

18.8%

0.0%

Arrow Head Chips

0.0%

12.5%

12.5%

18.8%

Jell Chips

18.8%

18.8%

18.8%

25.0%

Pure Gold

0.0%

6.3%

18.8%

18.8%

Lump of Ice

18.8%

25.0%

12.5%

0.0%

Powder

25.0%

0.0%

0.0%

18.8%

Half-eaten

18.8%

18.8%

18.8%

0.0%

 


 

TMC - BDF

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 6

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

0

0

0

L2

0

0

L7

0

0

0

L9

0

0

0

0

1

1

1

0

1

0

0

1

0

L1

0

1

0

0

L10

1

1

0

1

1

1

0

0

1

0

1

0

1

0

0

0

0

0

L6

0

0

1

1

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

0

0

0

1

1

L5

0

0

0

0

1

0

0

0

0

0

0

L4

0

1

0

0

0

0

0

0

1

0

0

1

1

L3

0

1

0

1

1

1

0

0

0

0

1

1

0

1

0

0

0

1

0

0

0

1

0

0

0

0

0

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

300

500

700

Max

299

499

699

999

Paradoxine

0.0%

0.0%

0.0%

12.5%

Lump of Ice

25.0%

25.0%

18.8%

25.0%

Worm Chips

12.5%

18.8%

12.5%

0.0%

ColorPandora Chips

12.5%

18.8%

12.5%

12.5%

Hare Chips

12.5%

0.0%

12.5%

12.5%

Metalner Chips

6.3%

12.5%

25.0%

18.8%

Powder

18.8%

12.5%

18.8%

0.0%

Sour Jelly

12.5%

12.5%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

300

500

700

Max

299

499

699

999

Paradoxine

0.0%

0.0%

0.0%

12.5%

Lump of Ice

25.0%

25.0%

25.0%

18.8%

Worm Chips

0.0%

18.8%

18.8%

0.0%

ColorPandora Chips

18.8%

18.8%

18.8%

12.5%

Hare Chips

25.0%

12.5%

0.0%

12.5%

Metalner Chips

0.0%

12.5%

12.5%

18.8%

Powder

18.8%

12.5%

12.5%

12.5%

Sweet Jelly

12.5%

0.0%

12.5%

12.5%

 


 

TMC - BDG

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 3

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

0

0

L10

1

1

1

1

1

L1

0

0

1

0

0

0

1

0

0

0

0

0

1

0

0

0

0

0

L9

0

1

1

1

1

1

1

L8

0

1

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

1

1

L5

0

0

0

L2

1

1

1

1

1

1

0

0

0

1

0

0

0

0

0

0

0

1

0

0

0

1

1

1

1

1

1

1

0

0

0

L7

1

1

0

L6

1

1

0

0

0

0

0

1

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

0

0

0

0

L3

1

1

1

1

1

1

1

0

0

0

1

0

0

0

0

0

0

0

0

0

1

0

0

0

L4

1

1

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Beaclon Chips

18.8%

18.8%

25.0%

12.5%

Worm Chips

12.5%

25.0%

0.0%

12.5%

Mock Chips

12.5%

0.0%

12.5%

18.8%

Baku Chips

18.8%

12.5%

18.8%

18.8%

Niton Chips

12.5%

6.3%

18.8%

18.8%

Lump of Ice

12.5%

25.0%

25.0%

0.0%

Griever

0.0%

12.5%

0.0%

0.0%

Half-eaten

12.5%

0.0%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Beaclon Chips

25.0%

25.0%

12.5%

25.0%

Worm Chips

12.5%

18.8%

12.5%

18.8%

Mock Chips

12.5%

12.5%

25.0%

0.0%

Baku Chips

25.0%

12.5%

12.5%

12.5%

Zuum Chips

12.5%

0.0%

0.0%

18.8%

Pure Silver

0.0%

0.0%

12.5%

25.0%

Lump of Ice

12.5%

18.8%

25.0%

0.0%

Irritater

0.0%

12.5%

0.0%

0.0%

 


 

TMC - BDH

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

1

1

1

L9

0

0

0

0

1

1

L4

0

0

0

0

1

0

1

0

0

0

1

1

1

1

0

0

0

0

1

1

1

0

1

0

0

0

1

0

0

1

0

L10

0

0

1

0

0

0

1

1

1

1

1

1

1

1

1

1

0

0

1

1

1

1

1

0

1

0

0

1

0

1

0

0

0

0

1

0

0

0

1

0

1

1

1

1

1

1

1

L3

0

0

1

0

L6

1

1

0

0

0

0

1

0

0

0

0

0

0

1

0

0

0

1

0

0

L2

0

1

1

1

1

1

0

0

1

1

1

1

1

0

0

1

0

1

0

1

0

L5

0

0

L7

0

0

0

1

1

1

1

1

1

0

L1

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

150

250

350

Max

149

249

349

999

Strong Glue

0.0%

0.0%

0.0%

25.0%

Lump of Ice

31.3%

25.0%

18.8%

18.8%

Worm Chips

0.0%

18.8%

18.8%

12.5%

ColorPandora Chips

12.5%

6.3%

18.8%

12.5%

Mock Chips

25.0%

0.0%

18.8%

12.5%

Lump of Ice

0.0%

25.0%

12.5%

0.0%

Powder

0.0%

0.0%

12.5%

0.0%

Half-eaten

31.3%

25.0%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

150

250

350

Max

149

249

349

999

Strong Glue

0.0%

0.0%

0.0%

25.0%

Lump of Ice

25.0%

31.3%

25.0%

18.8%

Worm Chips

0.0%

18.8%

18.8%

12.5%

ColorPandora Chips

12.5%

6.3%

12.5%

12.5%

Plant Chips

25.0%

18.8%

18.8%

0.0%

Lump of Ice

12.5%

25.0%

12.5%

12.5%

Powder

18.8%

0.0%

12.5%

18.8%

Half-eaten

6.3%

0.0%

0.0%

0.0%

 


 

TMC - BDI

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 3

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L7

1

1

1

1

1

1

1

1

1

1

1

1

L6

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

0

0

0

0

0

L9

1

1

1

1

1

1

1

1

L10

0

0

0

0

0

0

0

0

1

0

1

0

0

1

0

0

0

0

0

0

0

0

0

0

L8

0

1

0

0

L3

0

0

0

0

0

0

0

0

0

0

0

0

1

0

0

0

0

0

0

0

0

0

0

L5

1

1

1

1

1

0

0

0

L4

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

0

0

1

0

0

1

1

1

1

1

1

1

L1

0

0

0

L2

1

1

0

0

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Skill

Min

0

150

250

350

Max

149

249

349

999

Lump of Ice

25.0%

25.0%

25.0%

25.0%

Tiger Chips

0.0%

0.0%

0.0%

18.8%

Jill Chips

18.8%

18.8%

18.8%

0.0%

ColorPandora Chips

12.5%

18.8%

12.5%

0.0%

Plant Chips

25.0%

12.5%

6.3%

18.8%

Lump of Ice

12.5%

25.0%

25.0%

0.0%

Smoked Snake

6.3%

0.0%

12.5%

18.8%

Half-eaten

0.0%

0.0%

0.0%

18.8%

 

 

 

 

 

Nature <= 0

Skill

Min

0

150

250

350

Max

149

249

349

999

Lump of Ice

37.5%

37.5%

25.0%

25.0%

Hopper Chips

0.0%

0.0%

0.0%

18.8%

Jill Chips

12.5%

18.8%

18.8%

12.5%

ColorPandora Chips

12.5%

18.8%

18.8%

0.0%

Plant Chips

25.0%

0.0%

0.0%

12.5%

Lump of Ice

0.0%

25.0%

25.0%

0.0%

Smoked Snake

0.0%

0.0%

12.5%

18.8%

Half-eaten

12.5%

0.0%

0.0%

12.5%

 


 

The Kawrea Volcano Adventure - Pursuit of the Disc Stone Mystery

Rare Items

God's Slate, Mask

 

Map


 

 

X

 

 

-13

-12

-11

-10

-9

-8

-7

-6

-5

-4

-3

-2

-1

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

Y

28

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

27

20

20

20

20

RB1

02

02

02

WT2

02

02

02

02

RB2

02

02

02

02

02

02

02

BD1

20

20

20

20

20

20

26

20

20

20

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

25

20

02

02

02

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

24

20

02

20

20

20

20

20

20

20

20

02

02

02

02

HP1

02

02

02

02

02

20

20

20

20

20

20

20

20

23

20

02

02

02

02

02

02

20

WP1

20

02

20

02

20

20

02

20

20

20

02

02

20

20

20

20

20

20

20

22

20

02

20

20

20

20

02

02

02

02

02

RB3

02

20

20

02

20

20

20

20

02

02

20

20

20

20

20

20

21

20

02

02

02

02

20

20

20

20

20

20

20

02

20

20

02

02

02

20

20

20

02

02

02

20

20

BD2

20

20

20

20

20

20

02

20

02

RB4

02

BD3

20

20

02

20

20

20

20

02

20

20

20

20

20

02

02

20

02

20

19

20

20

20

20

02

02

02

20

20

20

20

20

02

20

20

20

20

RB5

20

20

20

20

20

20

02

02

02

20

18

20

20

20

20

20

20

02

20

20

20

02

RB6

02

02

02

02

02

02

02

02

02

20

20

20

20

20

20

20

17

20

20

20

20

20

20

02

20

20

02

02

20

20

20

20

20

20

02

20

20

02

20

20

20

20

20

20

20

16

20

BD4

02

02

20

20

02

20

02

02

20

20

20

20

20

20

20

02

20

20

02

02

02

02

20

20

BD5

20

15

20

BD6

02

02

20

20

02

20

02

20

20

20

20

20

20

20

20

RB7

20

20

20

20

20

02

20

20

02

20

14

20

20

20

02

20

20

02

20

02

20

20

20

BD7

20

20

20

20

02

20

20

02

20

20

02

02

02

WT3

20

13

20

02

02

02

20

20

02

20

02

20

20

20

02

20

20

02

02

02

02

02

02

20

20

20

20

20

02

20

12

20

02

20

20

20

20

02

20

02

02

02

02

02

20

20

02

20

20

20

20

02

20

20

20

20

20

02

20

11

20

02

HP2

02

02

02

02

20

20

20

20

20

20

20

20

02

20

20

20

20

02

20

20

20

20

20

02

20

10

20

WT1

20

20

02

20

20

20

20

20

BD8

02

02

20

20

02

20

BD9

02

RB8

02

02

02

02

02

02

02

20

9

20

02

20

20

02

02

02

02

20

20

20

20

02

20

20

02

20

20

20

20

20

20

20

02

20

20

20

20

8

20

02

20

20

20

20

20

02

20

20

20

20

RB9

20

20

HP3

20

20

20

20

20

20

20

02

20

20

20

20

7

20

02

20

20

20

20

20

02

02

02

20

20

02

20

20

02

20

20

RB
10

02

02

BD
10

20

02

20

20

20

20

6

20

02

02

02

RB
11

20

20

20

20

02

20

20

02

20

20

02

20

20

02

20

20

20

20

02

02

02

02

20

5

20

20

20

20

02

20

20

20

20

02

02

02

02

02

02

02

20

20

02

20

20

20

20

20

20

20

02

20

4

20

20

20

20

WP2

20

WT4

20

20

20

20

20

20

02

20

20

20

20

02

20

20

20

20

20

20

20

02

20

3

20

20

20

20

20

20

02

20

20

20

20

20

20

02

20

20

20

20

02

20

20

20

20

20

20

20

02

20

2

20

20

20

20

20

20

RB
12

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

02

20

1

20

20

20

20

20

20

20

20

20

20

20

20

20

02

20

20

20

20

20

20

20

20

20

20

20

20

20

20

0

20

20

20

20

20

20

20

20

20

20

20

20

20

H

20

20

20

20

20

20

20

20

20

20

20

20

20

20

-1

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

20

 

Y

X

Descriptor

Description

Section Heading

Y

X

Descriptor

Description

Section Heading

27

-9

RB1

Broken Column Road Block

KVP - RBA

14

-1

BD7

Phoenix Statue Building (God's Slate)(Fire Feather)

KVP - BDG

27

-5

WT2

Warp to Point 2

N/A

14

13

WT3

Warp to Point 3

N/A

27

0

RB2

Fallen Tree Road Block

KVP - RBB

11

-11

HP2

Hidden Path 2

KVP - HPA

27

8

BD1

Magma Tower Building (Fire Feather)

KVP - BDA

10

-12

WT1

Warp to Point 1

N/A

24

1

HP1

Hidden Path 1

KVP - HPA

10

-3

BD8

Worship Center Building (All Chips)

KVP - BDE

23

-5

WP1

Warp From Point 1

WT1, WT2, WT3

10

4

BD9

Worship Center Building (All Chips)

KVP - BDE

22

-2

RB3

Fallen Tree Road Block

KVP - RBB

10

6

RB8

Fallen Tree Road Block

KVP - RBB

21

13

BD2

Burned Altar Building (Mask)

KVP - BDB

8

-1

RB9

Broken Column Road Block

KVP - RBA

20

-6

RB4

Broken Column Road Block

KVP - RBA

8

2

HP3

Hidden Path 3

KVP - HPB

20

-4

BD3

Fake Shrine of the Gods Building

KVP - BDC

7

5

RB10

Large Boulder Road Block

KVP - RBC

19

4

RB5

Broken Column Road Block

KVP - RBA

7

8

BD10

Wooden Storage Building (All Chips)

KVP - BDF

18

-2

RB6

Large Boulder Road Block

KVP - RBC

6

-9

RB11

Fallen Tree Road Block

KVP - RBB

16

-12

BD4

Concrete Storage Building (All Chips)

KVP - BDD

4

-9

WP2

Warp From Point 2

WT4, WT4, WT4

16

13

BD5

Worship Center Building (All Chips)

KVP - BDE

4

-7

WT4

Warp to Point 4

N/A

15

-12

BD6

Wood Storage Building (All Chips)

KVP - BDF

2

-7

RB12

Fallen Tree Road Block

KVP - RBB

15

4

RB7

Large Boulder Road Block

KVP - RBC

0

0

H

Camp Site Home

N/A

 

KVP - RBA

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

299

12.5

300

399

25

400

499

50

500

999

100

 

KVP - RBB

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

99

25

100

199

37.5

200

299

50

300

999

100

 

KVP - RBC

The following table represents the percentage chance to remove the road block based on Power level.

Power

 

Min

Max

%

0

149

12.5

150

249

25

250

349

50

350

999

100

 

KVP - HPA

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 600

 

KVP - HPB

For the path to be found and opened, intelligence must be greater than or equal to the following threshold: 400

KVP - BDA

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

L4

0

L8

1

1

1

0

0

0

0

0

0

0

0

1

0

0

0

0

0

0

1

1

L9

0

1

1

L4

0

0

1

1

1

L3

0

0

0

1

0

0

0

1

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

1

L5

0

0

1

1

1

1

1

1

0

1

0

0

0

0

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

1

L6

0

0

1

1

1

L2

0

1

0

1

0

0

0

0

0

0

0

0

1

0

0

0

0

1

0

1

1

1

1

1

0

L10

0

0

1

1

1

L1

0

1

0

1

0

0

0

1

0

1

0

0

0

0

0

0

0

1

1

1

0

L7

1

1

1

1

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

500

Max

99

199

499

999

Rock Candy

25.0%

25.0%

25.0%

25.0%

Fire Feather

0.0%

12.5%

12.5%

18.8%

Phoenix Chips

12.5%

12.5%

12.5%

0.0%

Gali Chips

12.5%

12.5%

25.0%

12.5%

Ducken Chips

12.5%

12.5%

0.0%

6.3%

Pure Gold

0.0%

0.0%

12.5%

6.3%

Pure Silver

18.8%

12.5%

6.3%

18.8%

Dino's Tail

18.8%

12.5%

6.3%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

500

Max

99

199

499

999

Rock Candy

25.0%

18.8%

18.8%

18.8%

Fire Feather

0.0%

0.0%

12.5%

18.8%

Phoenix Chips

18.8%

18.8%

12.5%

12.5%

Gali Chips

18.8%

12.5%

12.5%

12.5%

Ducken Chips

18.8%

25.0%

12.5%

12.5%

Pure Gold

0.0%

12.5%

12.5%

12.5%

Pure Silver

0.0%

0.0%

6.3%

0.0%

Dino's Tail

18.8%

12.5%

12.5%

12.5%

 


KVP - BDB

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

0

0

0

L2

0

0

L7

0

0

0

L9

0

0

0

0

1

1

1

0

1

0

0

1

0

L1

0

1

0

0

L10

1

1

0

1

1

1

0

0

1

0

1

0

1

0

0

0

0

0

L6

0

0

1

1

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

0

0

0

1

1

L5

0

0

0

0

1

0

0

0

0

0

0

L4

0

1

0

0

0

0

0

0

1

0

0

1

1

L3

0

1

0

1

1

1

0

0

0

0

1

1

0

1

0

0

0

1

0

0

0

1

0

0

0

0

0

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Skill

Min

0

100

200

300

Max

99

199

299

999

Mask

0.0%

0.0%

0.0%

18.8%

Star Prune

25.0%

18.8%

12.5%

12.5%

Dragon Chips

25.0%

25.0%

12.5%

25.0%

Phoenix Chips

12.5%

18.8%

18.8%

0.0%

Metalner Chips

12.5%

12.5%

12.5%

18.8%

Joker Chips

0.0%

25.0%

25.0%

12.5%

Pure Platina

6.3%

0.0%

6.3%

0.0%

Dino's Tail

18.8%

0.0%

12.5%

12.5%

 

 

 

 

 

Nature <= 0

Skill

Min

0

100

200

300

Max

99

199

299

999

Mask

0.0%

0.0%

0.0%

18.8%

Star Prune

37.5%

18.8%

12.5%

0.0%

Dragon Chips

12.5%

25.0%

6.3%

12.5%

Phoenix Chips

12.5%

18.8%

31.3%

18.8%

Metalner Chips

12.5%

6.3%

12.5%

18.8%

Joker Chips

0.0%

31.3%

25.0%

18.8%

Pure Platina

0.0%

0.0%

12.5%

12.5%

Dino's Tail

25.0%

0.0%

0.0%

0.0%

 


KVP - BDC

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 5

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L8

1

1

1

1

1

L9

0

0

0

0

1

1

L4

0

0

0

0

1

0

1

0

0

0

1

1

1

1

0

0

0

0

1

1

1

0

1

0

0

0

1

0

0

1

0

L10

0

0

1

0

0

0

1

1

1

1

1

1

1

1

1

1

0

0

1

1

1

1

1

0

1

0

0

1

0

1

0

0

0

0

1

0

0

0

1

0

1

1

1

1

1

1

1

L3

0

0

1

0

L6

1

1

0

0

0

0

1

0

0

0

0

0

0

1

0

0

0

1

0

0

L2

0

1

1

1

1

1

0

0

1

1

1

1

1

0

0

1

0

1

0

1

0

L5

0

0

L7

0

0

0

1

1

1

1

1

1

0

L1

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Star Prune

18.8%

25.0%

25.0%

25.0%

Zilla Chips

0.0%

0.0%

25.0%

18.8%

Bajarl Chips

18.8%

18.8%

18.8%

0.0%

Undine Chips

12.5%

18.8%

18.8%

12.5%

Suezo Chips

18.8%

18.8%

0.0%

0.0%

Candy

12.5%

18.8%

0.0%

0.0%

Apple Cake

18.8%

0.0%

12.5%

31.3%

Mint Leaf

0.0%

0.0%

0.0%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Larox

0.0%

0.0%

18.8%

25.0%

Zilla Chips

12.5%

12.5%

0.0%

18.8%

Joker Chips

0.0%

25.0%

25.0%

0.0%

Undine Chips

12.5%

25.0%

12.5%

12.5%

Suezo Chips

31.3%

18.8%

12.5%

12.5%

Candy

25.0%

18.8%

18.8%

0.0%

Apple Cake

18.8%

0.0%

12.5%

18.8%

Mint Leaf

0.0%

0.0%

0.0%

12.5%


 

KVP - BDD

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 6

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L1

0

0

L3

0

0

0

L7

0

0

0

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

L8

0

0

L5

1

1

1

1

1

1

1

1

1

1

0

0

1

0

0

0

0

0

1

0

0

0

0

1

0

1

0

0

1

0

0

0

0

0

1

0

0

L10

0

1

1

1

1

1

1

0

0

0

0

0

1

0

0

1

0

0

0

1

0

0

0

0

0

0

1

1

1

1

1

1

1

L4

0

1

0

0

0

0

0

0

1

0

0

1

0

1

0

0

0

1

1

L9

0

0

0

0

L6

0

0

L2

0

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

1

0

0

0

1

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Pixie Chips

12.5%

12.5%

12.5%

12.5%

Centaur Chips

12.5%

12.5%

12.5%

12.5%

Tiger Chips

12.5%

12.5%

12.5%

12.5%

Baku Chips

12.5%

12.5%

12.5%

12.5%

Golem Chips

12.5%

12.5%

12.5%

12.5%

Wracky Chips

12.5%

12.5%

12.5%

12.5%

Metalner Chips

12.5%

12.5%

12.5%

12.5%

Ducken Chips

12.5%

12.5%

12.5%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Joker Chips

12.5%

12.5%

12.5%

12.5%

Kato Chips

12.5%

12.5%

12.5%

12.5%

Jill Chips

12.5%

12.5%

12.5%

12.5%

Ducken Chips

12.5%

12.5%

12.5%

12.5%

Mock Chips

12.5%

12.5%

12.5%

12.5%

Worm Chips

12.5%

12.5%

12.5%

12.5%

Ghost Chips

12.5%

12.5%

12.5%

12.5%

Durahan Chips

12.5%

12.5%

12.5%

12.5%


 

KVP - BDE

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 3

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

L9

0

0

0

0

0

L10

0

0

0

0

0

0

0

0

0

1

0

0

0

0

0

1

0

L2

1

1

0

0

0

0

0

1

1

1

1

1

1

1

0

0

0

1

1

L6

0

0

0

0

0

0

1

0

0

0

0

0

0

1

0

0

0

0

0

0

0

0

1

0

0

L7

1

1

1

1

0

0

0

0

0

L8

1

1

1

0

0

0

1

0

0

1

1

L5

0

0

0

0

0

0

1

0

0

0

1

0

0

1

0

0

0

0

L1

1

1

1

1

1

1

0

1

1

1

1

0

0

0

0

0

0

0

1

0

0

1

0

0

1

0

0

0

0

0

0

0

L3

1

1

0

0

1

1

1

1

1

L4

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

200

400

600

Max

199

399

599

999

Dragon Chips

12.5%

12.5%

12.5%

12.5%

Undine Chips

12.5%

12.5%

12.5%

12.5%

Hopper Chips

12.5%

12.5%

12.5%

12.5%

Suezo Chips

12.5%

12.5%

12.5%

12.5%

Ape Chips

12.5%

12.5%

12.5%

12.5%

Niton Chips

12.5%

12.5%

12.5%

12.5%

Jell Chips

12.5%

12.5%

12.5%

12.5%

Zuum Chips

12.5%

12.5%

12.5%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

200

400

600

Max

199

399

599

999

Naga Chips

12.5%

12.5%

12.5%

12.5%

Gaboo Chips

12.5%

12.5%

12.5%

12.5%

Arrow Head Chips

12.5%

12.5%

12.5%

12.5%

Monol Chips

12.5%

12.5%

12.5%

12.5%

Gali Chips

12.5%

12.5%

12.5%

12.5%

Tiger Chips

12.5%

12.5%

12.5%

12.5%

Ape Chips

12.5%

12.5%

12.5%

12.5%

Mew Chips

12.5%

12.5%

12.5%

12.5%


 

KVP - BDF

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 6

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L1

0

0

L2

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L3

0

0

L4

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L5

0

0

L6

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L7

0

0

L8

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L9

0

0

L10

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Pixie Chips

12.5%

12.5%

12.5%

12.5%

Centaur Chips

12.5%

12.5%

12.5%

12.5%

Tiger Chips

12.5%

12.5%

12.5%

12.5%

Baku Chips

12.5%

12.5%

12.5%

12.5%

Golem Chips

12.5%

12.5%

12.5%

12.5%

Wracky Chips

12.5%

12.5%

12.5%

12.5%

Metalner Chips

12.5%

12.5%

12.5%

12.5%

Ducken Chips

12.5%

12.5%

12.5%

12.5%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

100

200

300

Max

99

199

299

999

Joker Chips

12.5%

12.5%

12.5%

12.5%

Kato Chips

12.5%

12.5%

12.5%

12.5%

Jill Chips

12.5%

12.5%

12.5%

12.5%

Ducken Chips

12.5%

12.5%

12.5%

12.5%

Mock Chips

12.5%

12.5%

12.5%

12.5%

Worm Chips

12.5%

12.5%

12.5%

12.5%

Ghost Chips

12.5%

12.5%

12.5%

12.5%

Durahan Chips

12.5%

12.5%

12.5%

12.5%


 

KVP - BDG

The following is a map of the building and possible search locations. The map will be followed by the percentage chance of what items will be present.

Number of Items: 4

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L1

0

0

L2

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L3

0

0

L4

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L5

0

0

L6

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L7

0

0

L8

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

1

1

1

1

1

1

1

L9

0

0

L10

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

H

0

0

0

0

0

0

0

0

 

Nature > 0

Intelligence

Min

0

150

350

600

Max

149

349

599

999

God's Slate

0.0%

0.0%

0.0%

18.8%

Larox

18.8%

25.0%

18.8%

18.8%

Fire Feather

18.8%

6.3%

12.5%

12.5%

Phoenix Chips

12.5%

18.8%

12.5%

12.5%

Dragon Chips

12.5%

12.5%

12.5%

12.5%

Wracky Chips

18.8%

18.8%

12.5%

12.5%

Pure Gold

0.0%

6.3%

12.5%

12.5%

Dino's Tail

18.8%

12.5%

18.8%

0.0%

 

 

 

 

 

Nature <= 0

Intelligence

Min

0

150

350

600

Max

149

349

599

999

God's Slate

0.0%

0.0%

0.0%

18.8%

Larox

18.8%

18.8%

18.8%

12.5%

Fire Feather

18.8%

18.8%

12.5%

0.0%

Phoenix Chips

12.5%

18.8%

18.8%

18.8%

Dragon Chips

12.5%

12.5%

18.8%

18.8%

Wracky Chips

12.5%

18.8%

18.8%

18.8%

Pure Gold

0.0%

0.0%

0.0%

12.5%

Dino's Tail

25.0%

12.5%

12.5%

0.0%

 


Appendix

Life Weeks deduction due to life index: Life Index = 2 * Stress + Fatigue

Life Index

Life Weeks Lost

0-69

1

70-104

2

105-139

3

140-174

4

175-209

5

210-244

6

245-269

7

270-300

8

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