Monster Rancher Guides, Tools, Data, and resources!
Choose your game and use the guides in each section to create your ultimate monster! Please note that Guides may be under continuous improvement, especially for new releases or remasters.
MR1 (1997) VS. MR1DX (2021)
Feature | MR1 1997 | MR1DX 2021 |
---|---|---|
Exploits | -- | DX Introduces Gangster (Magic/Henger) available from the shrine, prior to unlocking Henger. A Combining exploit allows a Pure Henger to be brute force unlocked when using Ganster in combination. (See unlock guide) |
Font | Original BMP font | New font is Seurat Capie Pro |
Item changes | Vitamin C -1wk per week, and Vitamin D -2 wks per wk (x4 weeks) | Vitamin C -3wks per week, and Vitamin D -6 wks per wk (x4 weeks) |
Item Shop | Not Stackable, can't be purchased in bulk | Stackable items (Takes up same amount of inventory) and can be purchased in bulk. |
Lab | 10 Freezer Slots | 20 Freezer Slots |
Monsters (New) | Has the original monsters | Some MR2 monsters are retrofitted to be in MR1DX (Examples: Skeleton, Moo). Some skin recolors of rares have also been added. |
Monsters (Variants) | Original only has 1 variant for every Pure and Mixed breed (not counting small starting stat offsets) | DX introduces many variants with hidden differences that didn't exist before. Differences from Baseline include Will regen, Seriousness, Potential, vastly different stat spreads from the norm etc. |
Online Save PVP | Not in original game | New feature in DX, also cross-region compatible (EN can fight JP etc) |
Platform | PlayStation (1) Only | Steam, Nintendo Switch, iOS |
Shrine | Uses physical CDs & Track data | Uses 644k offline/local CDDB and other new tables to determine offsets |
Bugs (not fixed) | These bugs persisted in MR1DX from MF1 & MR1 '97. |
- Vitamin C/D and Medicine A/B still affect different monsters if you use the item and then change the active monster.
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Bugs (Fixed) | The listed bugs that are fixed in MR1DX existed in MF1 '97. Some may already have been fixed in MR1 '97 - Work and Training always fails during Prime/Peak growths after reaching 128 Potential - Holly warned of fatigue too early (40) due to thresholds of 0-20 / 21-40 / 41-60. |
- Free Loyalty (from Fear) reduced from 50 to 20 (when repeatedly going back and forth from Ranch to Town)
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Additional Thanks to JP wiki and Alchius for helping assemble these differences
MRDX Troubleshooting
- Toggle "FF" (Fast Forward) to the opposite of what you had it on.
- Change the resolution. (If on Full Screen, go Windowed or vice versa)
- If it still freezes, Update video drivers, then try the above again.
- Some Fight Stick controllers are also known to crash the game before reaching the Launcher.
MR2 (1999) VS. MR2DX (2021)
Feature | MR2 1999 | MR2DX 2021 |
---|---|---|
AI Attacking | AI won’t attack under 45 guts | AI attacks at any guts amount |
Audio | Original game soundtrack | Includes a remastered soundtrack in addition to the original |
Battle Specials | Unity and Ease are bugged | Unity and Ease are corrected. (See Battle Specials for details) |
Colt's Alerts | Received Prime Stage alert only once, then never again for any other monster | Always receive Prime Stage alerts for all monsters |
Combining | 1% unobtainable bug (You can get a 1% if there are two 1%s) | Same 1% bug, plus 2-3% bug that only gives base stats. |
Controller Setup | NTSC/NA Layout | Original JP layout |
Drill Skipping | Drills can be skipped in MR2 | Drills cannot be skipped in MR2DX (Errantry can still be skipped) |
Errantry | Calculates Lifespan hit twice after returning | Double lifespan hit fixed |
Expedition | Minimum 8 weeks lifespan cost (3+3 * LI) for expedition + (1 + 1*LI) start of week 1 | Minimum 2 weeks lifespan cost (0 lifespan hit for expedition) + (1 + 1*LI) start of week 1 |
Fast Forward | Not in original game | New feature in DX, can enable double speed play |
Font | Original font is a Comic Sans-like (.BMP) | New font is Seurat Capie Pro |
Freezer Slots | 10 slots | 20 slots |
Gemini Pots | Used for added Fear, and Reduces Stress 3% floored per pot on Week 1 (Stress exceeds LI before it can be useful). | Same as original function but now has at least a minimum of -1 stress per pot (useful even at low Stress levels). |
Graphics | Original PSX graphics | Wrapped emulator bumps up the texture/resolution of original textures |
Items | Not Stackable, can't be purchased in bulk | Stackable items (Takes up same amount of inventory) and can be purchased in bulk |
King Ape | King Ape only encountered after Magic Banana is in the Shop, and cannot be encountered after Nageel is in the shop | Can no longer be locked out of this encounter |
Lifespans | Has +100 additional weeks for each monster compared to the original Monster Farm 2 | Has original Monster Farm 2 lifespans (-100 weeks of 1999 Monster Rancher 2) |
Load Times | Long load times between town/ranch etc. | Instant or near instant load times |
Magic Bananas | Could add/remove lifespan by 1 week depending on RNG | Removes Stress/Fatigue/Both depending on RNG |
Mock Seeds | Can get locked out of this monster forever if you fail to rank up soon enough. | Can no longer be locked out of this event and monster. |
Monsters (1 week) | Only Sueki Suezo | Sueki Suezo in addition to a variant of Draco Mocchi |
Monsters (Enemy) | Enemy Monsters collectable as Cards only | Enemy & Boss monsters legally playable/Shrinable in addition to getting their Cards |
Monsters (Opponents) | -- | Some tournament opponents have adjusted/MF2 Stats (Lucky in Elder's cup for example) |
Monsters (Rare) | Has NTSC/EN region monsters only. | Has both EN, JP region monsters |
Monsters (Regular) | Missing Proto Messiah (Henger/Gali), Kato is censored | Has Proto Messiah (Henger/Gali), Kato is not censored. |
Nature | When combining, a Baby's starting Base nature is affected by the Parent's true/current nature and Baby breed base nature. | When combining, a Baby's Base nature determined solely by the Baby's breed. Nature from Disc Chips in combining is bugged, giving little or no benefit. |
Online Save PVP | Not in original game | New feature in DX, also cross-region compatible (EN can fight JP etc) |
Platform | PlayStation (1) Only | Steam, Nintendo Switch, iOS |
Pocket Station | No Pocket Station support | Built in PocketStation mini game. Can also shrine DNA monsters without doing mini-game. |
Shrine | Uses physical CDs & Track data | Uses 644k offline/local CDDB and other new tables to determine offsets |
Shrined Monsters | Predictable hard coded monsters and monsters with offset. (See Laboratory/Make-A-Montser) | Multiple variants that don't exist in the original game, and offsets are handled more randomly. (See MR2DX CD List) |
Stat Levels | Except for LIF, Stats calculated every 50 points/by level, and Lv20/950 is the highest threshold | Except for LIF, Stats are calculated on average every 12.5 points (13, 12 etc.) and due to how new math and rounding works, 999 counts as the max level |
Swim Drill Bug | DEF & LIF gains are swapped for Swim | Bug fixed in DX |
Strong Glue | Permanently stuck in inventory. Required cheats to get rid of it. | You can now sell the Strong Glue after you have unlocked Ducken at the Shrine. |
Tech Requirements | Some techs were not obtainable (Kato's Oil Fire/Flame) | Some tech stat requirements are different. Kato's Oil Fire/Flame is obtainable. (See Tech List/Errantry Calculator) |
Touch Screen | Not an option | Touch Screen support for iOS, Mouse Click support for PC/Steam |
Training History | Feature doesn't exist | New feature in DX, can see last 2 months of drills |
Translation | A bad translation full of grammatical errors | A new equally bad translation but with new grammatical errors. Skill Get!!! |
MRDX Troubleshooting
- Toggle "FF" (Fast Forward) to the opposite of what you had it on.
- Change the resolution. (If Full screen, go windowed or vice versa)
- If it still freezes, Update video drivers, then try the above again.
- Some Fight Stick controllers are also known to crash the game before reaching the Launcher.
Japanese Sites:
MRM Highlights!
MRM Highlights!
Differences between versions
There are 3 versions of Ultra Kaiju: Japanese, Southeast Asia, North America
- JP version has a Song List of Japanese titles and artists.
- SEA version has a Song List of mixed english and other titles and artists
- NA version, the Song List has been replaced with "Keywords" free-form entry fields.
Buying from the eStore outside of region
Notes by Friend1y Monster
How can I buy the North American version if I'm outside of the region?- I accessed the G2A website which should take you to the G2A marketplace page.
- I then made an account with G2A.
- I then had to go to the bottom of the Marketplace page, at the bottom of the page there is an option to change the currency you wish to buy and view items in.
- Change it to your country's currency (eg. Euro, GBP etc.)
- Search for Nintendo Ecard it will show you only ones in your country, instead choose show all and then tick USA.
- The name of the product should be something like Nintendo Eshop Card 10 USD UNITED STATES AMERICA. However the price to buy the card should be displayed in your countries currency.
- In the information it will say that this card can not be redeemed in your country.
- You will need to create an American Nintendo account because it can only be redeemed in America.
- Buy the Ecard in your countries currency using a credit card or Pay Pal
- Then you get sent an Email where you can access the Keycode for your Ninetendo gift card.
- Make sure your logged into you American Nintendo account to redeem the code as it will not work otherwise
- You may need to provide any american Zipcode, which can be found online.
Very detailed research for Ultra Kaiju
External Links
External Links and resources for LMF
Phooj's Original Video Animations
MRM Highlights!
MRM Highlights!
MRM Highlights!
Retired Legend Cup pages
Streaming was very difficult in 1999-2005. Many fights had video streams but no audio, and without today's streaming technology, none of it was permanently recorded to upload to services that did not exist yet.
All recaps are transcriptions of relaying fight details over a chatroom, which served somewhat as a text-based "radio broadcast" of a fight.
The first ever tournaments (Archives)
Monster Rancher 2